You can find instructions from Adobe on how to do so here. I would highly recommend upgrading the version of AIR to the latest before you publish your game. Important note: Unfortunately, CS5.5 does not ship with the latest version of AIR which is Adobe’s runtime system for applications. If you don’t have a copy of Flash CS5.5, you can download a free trial of version of it here, that has no limitations besides the fact that it only lasts for a month. In fact you don’t even need Flash itself, because you can download a free trial!įirst things first, you need a copy of Adobe Flash CS5.5. To go through this tutorial, you don’t need any prior experience with Adobe Flash or Actionscript, because I’ll walk you through step by step. You’ll take a hockey paddle, and use it to flick a hockey puck around the board to hit targets, and gain points! In this tutorial, you’ll get hands-on experience creating a simple iPhone game with Adobe Flash CS5.5.
Luckily, things have changed – with Adobe’s latest release CS5.5 that slow performance is a thing of the past, and making an iPhone game with Flash is a viable option! Not only is developing in Flash quite quick and easy, but it also offers some additional benefits like being able to export to Android and of course to the web, with minimal or no changes to the code.
When Flash CS5 came out, it did in fact compile to an iPhone build but the performance was painfully slow, it was really unusable even for the simplest of games. I had been holding out because I heard that the upcoming Flash CS5 would be able to compile to the iPhone, and because I was well versed with writing Actionscript code, I decided I could wait a couple of months and save myself the effort of having to learn a new language. I originally got into Objective C reluctantly. Create a simple Air Hockey game for the iPhone in Flash!